Remove Blended Learning Remove Flipped Classroom Remove Learning Remove Mobile Learning
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EdTech Acronyms Explained

EdTech4Beginners

BLearning – Blended Learning (using a range of multimedia and strategies). BYOL – Bring Your Own Learning. FC – Flipped Classroom ( click here for my guide to flipping lessons ). FL – Flipped Learning ( click here for my guide to flipping lessons ). MLD – Mobile Learning Devices.

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Blended Learning Models Simply Explained

Educational Technology and Mobile Learning

Welcome to the latest post in our series on blended learning. Previously, we’ve explored what blended learning is and delved into its strengths and weaknesses. We’ve also looked at practical examples of blended learning and how they are applied in various educational contexts.

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The Features And Benefits Of The XP-Pen Drawing Tablet In The Classroom

TeachThought - Learn better.

Much of this has to do with fluctuating learning priorities where critical thinking and problem-solving skills for a future-ready, tech-savvy student body are given precedence. These learning priorities are met with increased blended learning methods that combine in-person instruction with online experiences. .

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GoClass

Technology Tidbits

GoClass is a excellent mobile learning solution that is redefining classrooms worldwide. This fantastic simple to use combo web tool/mobile app (Android/iOS) allows educators to create and manage student accounts, while sending them engaging lessons to complete on their mobile device.

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Top Learning Tools when School is Closed

Technology Tidbits

As with almost everything technology-based, remote teaching and learning has been on a steady increase in recent years. Answer Pad - Is a free visual and student based response system that educators use to blend learning and flip classrooms in real-time on browser based devices.

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Video for learning: Today and tomorrow

Learning with 'e's

We recorded micro-teaches - usually a 10 minute lesson - and then played back the footage to the students so they could see and hear themselves and learn from the experience. Today, video use in the classroom is more commonplace. Game based learning is another area of development that has already impacted positively on education.

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New learning environments: The challenge and the promise #EDENchat

Learning with 'e's

In recent years, education has evolved to the point where learning can take place anywhere and at any time, usually beyond the walls of the traditional learning space. What are the challenges of these new learning environments? What are the issues we need to address to make new learning environments a success? GMT (21.00