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Check out… Robotical!

EdTech4Beginners

I’ve researched and tested a lot of EdTech tools and for me Marty the Robot is an integrated STEM solution that covers all bases. What you might not think is that children, even these days, are pretty traditional in their views of how a robot should look. Never applied for funding before?

Robotics 246
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Sphero, LittleBits and Other Robots Bring Technology to Life

EdTech Magazine

Sphero, LittleBits and Other Robots Bring Technology to Life. Josh Stumpenhorst got hooked on robotics three years ago when his son showed him the Sphero BB-8, a baseball-sized, self-propelled robot based on the Star Wars droid. Sixth-graders get acquainted with the Sphero at the library during lunch or after school.

Robotics 400
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How to Implement Library Makerspaces in STEM Programs

EdTech Magazine

How to Implement Library Makerspaces in STEM Programs. For Laura Fleming, library media specialist at New Milford High School in New Jersey, a library makerspace is a unique learning environment that encourages tinkering, play and open-ended exploration for all. Understand the Needs of Students in a Library Makerspace Project.

Libraries 389
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Top 5 new EdTech tools that you might use in your university

Neo LMS

According to the report, the EdTech industry will reach a global value of $252 billion by 2020. The EdTech sphere is obviously developing quickly, so some things that seemed impossible only a few years ago have become a standard in the meantime. 5 New EdTech tools to watch. 5 New EdTech tools to watch. Robot teachers.

EdTech 347
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15 strategies on how to use technology in the classroom

Hapara

? Listen to an audio version of this post: [link] While edtech tools are in most classrooms, not every educator understands how to use technology in meaningful ways. For example, Heather’s team at Buffalo Trail Public Schools used robotics and coding to teach the learning outcomes.

Strategy 282
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How to Implement Library Makerspaces in STEM Programs

EdTech Magazine

How to Implement Library Makerspaces in STEM Programs. For Laura Fleming, library media specialist at New Milford High School in New Jersey, a library makerspace is a unique learning environment that encourages tinkering, play and open-ended exploration for all. Understand the Needs of Students in a Library Makerspace Project.

Libraries 151
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5 Practical applications of IoT in the classroom

Neo LMS

Also, teachers can build an edtech digital ecosystem similar to those on smartphones to design a creative learning experience. LocoRobo helps students learn about robotics and coding and design Python, Java, JS, or C apps faster. They include easy screen share features for more than one device to enhance collaboration. VR headsets.

Classroom 459