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How K–12 Classrooms Can Benefit from Robotics

EdTech Magazine

How K–12 Classrooms Can Benefit from Robotics. Classrooms are dynamically impacted by the dual forces of technological evolution and student expectation. Student engagement is changing, driven by digital natives looking to combine organic social interaction with science, technology, engineering and math discovery.

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15 strategies on how to use technology in the classroom

Hapara

Student engagement was the main driver to teaching the learning outcomes, and Heather helped educators do this with technology. Read on to learn how to use technology in the classroom to truly engage students. When students completed a project, they created a summative piece tied to the curriculum.

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Sphero Announces Acquisition of LittleBits to Expand K–12 Robotics Tools

EdTech Magazine

Sphero Announces Acquisition of LittleBits to Expand K–12 Robotics Tools. Sphero , one of the leading companies in K–12 classroom robotics, announced its acquisition of littleBits , inventor of the electronic building blocks for science, technology, engineering, art and math learning, on Friday, Aug. eli.zimmerman_9856.

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How Leveraging Curiosity May Keep Students Engaged From Afar

Edsurge

League, a robotics program created through an alliance between FIRST ? This newfound passion led Bongiorno to transition to teaching general technology in the classroom and, eventually, robotics. And, just like other educators, she’s been working hard to keep kids in the program engaged and safe from afar. STEM Anywhere.

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Teaching and leading for higher student engagement … even during a pandemic (aka How I spent my summer)

Dangerously Irrelevant

Others paid attention to the data and rising number of coronavirus cases and used their summers more wisely to design for better remote/hybrid learning and teaching than the mostly-low-level direct instruction, digital worksheets, and paper homework packets that we saw last spring. We met virtually for 2 hours every day for 4 days.

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Gamification tools that increase student engagement

eSchool News

Learning A-Z’s Raz Kids , Dreamscapes , and Prodigy English are all free websites/apps that cater to gamification as they encourage practicing reading skills. Learning A-Z provides a variety of genre books at different levels. The reader then uses the stars to add more additions to their robot user.

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5 ways robots will bring your classroom into the 21st century

eSchool News

When you hear the word ‘robot,’ what comes to mind? Off the bat, it’s probably either a hyper-realistic robot that can’t be distinguished from a human that sets out to take over the world, or ‘Disneyfied’ robots such as C-3PO and WALL-E that have been created for our entertainment.

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