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5 Awesome online tools for game-based learning

Neo LMS

It did not require a board to project the questions, and students were able to collaborate and build their teamwork skills as they played the game and passed the time on the bus, learning! or another one of the game-based learning tools to engage students in a learning activity together and to be able to track their progress.

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Game-Based Learning Prepares K–12 Students for a Digital Future

EdTech Magazine

As educators seek tools for online environments, one of the solutions they’re increasingly turning to is game-based learning. One of the best ways for students to learn is through play, and growing up in a digital world, they are already playing video games outside the classroom.

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Why Game Based Learning Is the Right Choice for Remote Teaching

Ask a Tech Teacher

Today, because of the changes in education, the use of games to reinforce learning, to teach, and to engage students in their own education has become one of the most effective tools to bridge the gap between school-based and remote learning. It’s called Game Based Learning (GBL).

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Gamification and Game-Based Learning in EdTech: How to Start Designing a Great Product

EdNews Daily

However, when you want to create an educational game, you need to look at what you want to achieve with it; how will it improve learning and what is learned when playing your game. Gamification or Game-Based Learning (GBL) – What’s the Difference? In the […].

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SplashLearn Makes Learning Fun and Creates Fearless Learners

Loved by more than 30 million kids, SplashLearn is a game-based learning program that creates engaging learning experiences to nurture a generation of fearless learners.

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Reflections on 50 years of Game-Based Learning (Part 3)

Edsurge

More than 50 years after Don Rawitsch introduced Oregon Trail in his eighth grade class, the debate continues : Can games become a legitimate tool for learning? Proponents of game-based learning have good reason to be optimistic—but also cautious. Audience engagement poses another conundrum.

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A Serious Look at Game-Based Learning

Edsurge

“I've always thought games were good models for everything—how to learn, but also how to be,” says Arana Shapiro. Now the Managing Director and Chief Learning Officer at Games for Change , Shapiro stands at the vanguard of a movement to both normalize and prioritize game-based instruction in schools.