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Change The Conversation–It’s Not About The Thinking

TeachThought - Learn better.

Content-based academic standards. Mobile learning. For example, I love the idea of mobile learning, so I attach positive feelings to it that can lead me to cognitive distortions downstream, where I oversimplify it’s function, or catastrophize our continued misunderstanding of its potential in education.

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Insanity In Education: 52 Mistakes We Make Over And Over Again

TeachThought - Learn better.

Forget learning should be fun. Gamify compliance to institutional policies instead of social change and disruptive creativity. Place students on the periphery when we design, plan, and respond to their learning. (It’s Say we value depth over breadth, but then have policies and systems in place that imply the opposite.

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7 Shifts To Create A Classroom Of The Future

TeachThought - Learn better.

This is among the biggest and most powerful ideas in “future learning,” and should be central to any meaningful discussion therein. What are students learning, why are they learning it, and what are they doing with what they know? Game-Based Learning & Gamification. What are they learning, and why?

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The Characteristics Of A Good School

TeachThought - Learn better.

Mobile learning, digital citizenship, design thinking, collaboration, creativity, and on a larger scale, digital literacy (education not yet comfortable enough with these ideas to teach “just citizenship” or “just literacy”),1:1, and more are skills and content bits that every student would benefit from exposure to and mastery of.