Remove Adaptive Learning Remove Libraries Remove Microsoft Remove Secondary
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Education Technology and the Power of Platforms

Hack Education

Computing platforms have different abstraction levels, including a computer architecture, an OS, or runtime libraries. As such these companies – Google, Amazon, Facebook, Microsoft, Apple, and the like – are the most significant education companies. A computing platform is the stage on which computer programs can run.

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October 24 - Ed Tech News, Our Weekly Podcast, and the Hack Education Roundup!

The Learning Revolution Has Begun

The system is a little weird, since you can''t see all of the proposals in one area (they are categorized into primary, secondary, and tertiary blocks based on arbitrary ordering of session submissions by one individual), but here are direct links to panel proposals I made: "School 2.0: November 2 - 4, all online, all free.

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Technology Tools Used in Teaching and Learning

eSchool News

Online collaboration tools, such as Google Workspace and Microsoft Teams, empower students to collaborate on projects and share resources in real time. Educational software, including interactive simulations and virtual labs, brings abstract concepts to life, enhancing experiential learning.

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Hack Education Weekly News

Hack Education

It’s a partnership with Microsoft. ” Gotta love a quote like this, from a story in Edsurge profiling McComb, Mississippi ’s Summit Elementary School: “We are learning how to mitigate between policy and trying to be as innovative as possible without breaking state laws.” ” Oh.

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The 100 Worst Ed-Tech Debacles of the Decade

Hack Education

And like so many products on this list, 3D printing was hailed as a revolution in education, and schools were encouraged to reorient libraries and shop classes towards “maker spaces” which would give students opportunities to print their plastic designs. The End of Library" Stories (and the Software that Seems to Support That).

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