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15 Websites to Teach Financial Literacy

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Once they’ve completed these exercises, they pretend that they have just graduated from high school, have a job, and must save $2,000 to start college. The program is free, takes about eight hours (depending upon the student), and can include printed materials as well as digital. Age group: Upper elementary, middle and high school.

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7+ Websites to Teach Financial Literacy

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Once they’ve completed these exercises, they pretend that they have just graduated from high school, have a job, and must save $2,000 to start college. It also includes a teacher’s guide, a series of lesson plans, and the Common Core standards addressed. Age group: Upper elementary, middle and high school.

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Math Webtools to Support Any Curriculum

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Then that too changed when rote drills and worksheets were replaced with cerebral challenges and dynamic exercises. Programs are geared to the particular learning of Elementary and Middle School, and Middle and High School with games and lessons aligned to state and national standards like Common Core, TEKS and MAFS.

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3 Great Special Needs Digital Tools

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Grammaropolis is aligned with both national Common Core standards and Texas Expected Knowledge and Skills Objectives for grades K-6. Create digital flashcards with Audio Notetaker by exporting the data to a file that then plays on an iPod or smartphone. Audio Notetaker is a robust digital note-taking and study tool.

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Want to Code on an IPad? Here are 3 Great Apps

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sequencing–knowing what happens when; mentioned in Common Core standards for grades 1 through 5. No surprise the United Kingdom took the bold step of adding coding to the core school curriculum. The free version has a limited number of exercises. Kodable now offers a curriculum for elementary school.

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43 Apps, Games, and Websites Transforming This Year's Classrooms

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Brief bursts of physical exercise add classroom fun, build brainpower. Bottom line: In a genre of its own, GoNoodle is a ready-to-go and classroom-friendly exercise program that challenges students to get moving. Bottom line: These powerful science units capitalize on elementary school students' natural curiosity.

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43 Apps, Games, and Websites Transforming This Year's Classrooms

Graphite Blog

Brief bursts of physical exercise add classroom fun, build brainpower Bottom line: In a genre of its own, GoNoodle is a ready-to-go and classroom-friendly exercise program that challenges students to get moving. Mindful teachers will find it a valuable resource to promote skills mastery through practice. Google Classroom. Khan Academy.