Remove Gamification Remove iPad Remove Mobility Remove MOOC
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Trends to watch in 2015: education and technology

Bryan Alexander

And the MOOC numbers look like they’re rising. Unless the worm turns globally, I’d expect planet MOOC to keep growing in 2016. Mobile : as humanity continues to migrate ever-increasing swathes of life into handhelds, educators slowly follow suit. Let’s also think about mobile messaging apps (Snapchat, etc).

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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

A description of a learning environment where there is one “screen” for each student (whether an iPad, laptop, etc.). Gamification. Mobile Learning. TeachThought is developing a mobile learning framework and definition that will be released in early 2015. Activity-Based Learning. ” Game-Based Learning.

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A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

You may remember Stanford History Education Group (SHEG) for its groundbreaking and utterly depressing report, Evaluating Information: The Cornerstone of Online Civic Reasoning. In the November 2016 Executive Summary , the researchers shared: When thousands of students respond to dozens of tasks there are endless variations.