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One Animation’s Oddbods Partners With Splashlearn’s Digital Learning Program – Reaching Over 40m Kids In The USA

eSchool News

The massively popular digital learning program for reading and math, SplashLearn has benefited over 40 million children internationally. The company also has an extensive footprint across retail, and gaming and theme parks that include strategic partnerships with Amazon, Walmart, Target, Argos & Sainsbury’s, and SEGA.

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SplashLearn Announces SpringBoard Math Challenge 2022 Winners

eSchool News

San Francisco, CA, 22 June 2022: SplashLearn, the game-based learning program used by millions of students, announced the winners of its massively popular annual competition – the SpringBoard Math Challenge. SplashLearn, creates engaging learning experiences built to transform children into fearless learners.

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15 Web Tools and Apps for Students to Design Games

Teacher Reboot Camp

Students love playing digital games and research shows that powerful learning can occur with game-based curriculums. This is why the first mission in my new book, Hacking Digital Learning Strategies: 10 Ways to Launch EdTech Missions , has students create video game walkthroughs for their peers.

Tools 184
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The Thinking and Creativity That Goes Into Game Design

Teacher Reboot Camp

Kodu – Kodu is a visual programming language made specifically for creating games that you download and works on a Windows PC. YoYo Games – 2D developing platform for more intricate games. TinyTap (iOS/Android)- create simple, fun games with students’ images and sound effects. Free 30 day trial.

STEM 202
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SplashLearn Raises $18 Million in Series C Funding Round From Owl Ventures & Accel

eSchool News

SplashLearn is a game-based learning program that intelligently adapts to each child’s learning ability and helps them master skills at their own pace. SplashLearn, formerly Splash Math, creates engaging learning experiences built to transform children into fearless learners. SplashLearn was incorporated in 2010.

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5 technologies to avoid in the classroom-and what to use instead

eSchool News

In fact, according to EDUCAUSE , one of the core functions of the post-LMS era is to use a “next generation digital learning environment (NGDLE)” that “supports collaboration at multiple levels and make it easy to move between private and public digital spaces. Both are available for Android, as well.

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Top 100 Sites/Apps of 2014

Technology Tidbits

Pixel Press Floors - An amazing iOS app for Game Based Learning that allows students to create their own game by drawing. Stick Around - A great iPad app that can be used for Project Based Learning or Flipping a Lesson by creating puzzles/diagrams and having students label them. Teachley: Mt. .