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What Happens When Technology Fails? 3 Work-Arounds

Ask a Tech Teacher

With the pride of place iPads and Chromebooks have in curriculum decisions, tech problems will be wide-ranging, everything from a student’s device not having required software to the classroom systems not hooking up to the school’s network or WiFi. It doesn’t stop with the teacher, either. Be a risk-taker. Model solutions.

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9 Ways to Add Tech to your Lessons Without Adding Time to Your Day

Ask a Tech Teacher

the digital devices–computer or Chromebooks or iPads–won’t work on the Big Day. Luckily, Common Core–and many State standards–provide an excellent starter list of seven ways to blend technology into your everyday teaching: have digital ebooks included in your class library.

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The Edtech Revolution: 2010 – 2017

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These were the pressing questions of the time – a time 8-months after the release of the first iPad and 6-months before the release of the first Chromebook. However, it was the Chromebook (2011) that truly revolutionized 1:1. While the iPad cost anywhere from $300 – $400, Chromebooks were sold from $199. Indeed, $2.3

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Need a New Job? Here’s What You Do

Ask a Tech Teacher

Discuss not just your years of experience, but the student groups you’ve taught, the philosophies you’ve followed (such as IB or Common Core), parent needs met, pedagogy you’ve rolled out, teacher groups you’ve led, and more. Devices you can use. Jacqui Murray has been teaching K-18 technology for 30 years.

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10 Hits and 10 Misses for 2016

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Chromebooks in the Classrooms–Friend or Foe? 19 Topics to Teach in Digital Citizenship–and How. 22 Digital Tools You Must Have in Your Classroom. 18 Pluses, 5 Differences, and 9 Tips about Chromebooks in Your Classroom. Dear Otto: What are Common Core keyboarding standards?

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Kids become teachers: Helping out at a Senior Center

Ask a Tech Teacher

Discuss with students how this supports Common Core’s “Capacities for the Literate Individual”: Demonstrate independence. digitize photos to use on phones/desktops/slideshow. Provide an overview of the device being discussed—iPad, laptop, computer, Chromebook, Mac, or another. Build strong content knowledge.

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Why Game Based Learning Is the Right Choice for Remote Teaching

Ask a Tech Teacher

SplashLearn is an easy-to-use COPA-compliant, Common Core-aligned math curriculum for grades Kindergarten-5th that uses game-based learning to teach mathematical concepts. By using the games kids already love–want to play–GBL has an opportunity to turn students into lifelong learners who enjoy learning.