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12 Ways to Use Videos for Learning in the Classroom

ViewSonic Education

Using video for learning in the classroom has been around for decades, but with the growth of digital technology in recent years, the range of opportunities is now greater than ever before. These days, video resources are readily available online, and teachers can make use of them in a much more integrated way.

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Video-Assisted Learning: Using Educational Videos to Teach

ViewSonic Education

Video-assisted learning is a growing strategic teaching approach in many modern classrooms. Educational videos are now more accessible than ever and teachers are increasingly making use of this readily available resource. Video-assisted learning at its core is simply using videos in lessons.

Video 409
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12 Innovative Digital Tools to Engage High School Students

Ask a Tech Teacher

Let’s explore how each tool can transform the classroom environment and spark a love for learning in every student. Interactive Quizzing Platforms Interactive quizzing platforms are revolutionizing the way educators assess understanding and retention in the classroom.

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Metaverse Education: What’s Next for Virtual Learning?

ViewSonic Education

Educators can also interact within these digital learning spaces using their own avatars, resulting in a classroom situation within a virtual learning environment. These types of virtual platforms are part of what is known as the gamification of learning, which is the use of gaming elements to improve student engagement and overall enjoyment.

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Friday 5: Teaching strategies for classroom success

eSchool News

According to the Van Andel Institute for Education, every teacher hopes to ignite, empower, and engage the students who walk through their classroom door. Effective teaching strategies for gamification are possible–when implemented correctly and when learning goals are prioritized. What is the most effective method of teaching?

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Top 5 new EdTech tools that you might use in your university

Neo LMS

However, we can discuss the things that are already here and describe how they influenced everyday classroom activities. Modern educators know this very well, so they’ve come up with many different ways to incorporate gamification elements into the everyday classroom environment. But what is the purpose of gamification ?

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How to Use Esports to Improve Student Performance

ViewSonic Education

Esports , or competitive video gaming, is still an emerging concept within schools. Goal #3: Using Esports to Assist with the Use of Gamification in Lessons. The concept of gamification in education is not especially new, but teachers are finding new ways to utilize it in schools.