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Innovative Science Teaching in Grades 6-12

The CoolCatTeacher

From augmented reality to game-based learning and online portfolios, she has a variety of ideas to share about how she amps up her science teaching with technology. SPONSOR: Join a Free Personalized Learning Session with Me and TextHelp! Disclosure of Material Connection: This is a “sponsored podcast episode.”

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20 Ways to Personalize Your Learning This Summer

The CoolCatTeacher

Course: Fostering Teacher Collaboration within Small Groups “Using the strategies from this course, you will be able not only to find the time for building a strong learning community, but also to maximize your collaboration for the benefit of yourself and others.” There are even game badges you can add to Google Classroom.

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5 Ways to Help Kids of All Ages Code #HourofCode

The CoolCatTeacher

This Thursday, December 6 from 1-3 pm Eastern Time, Edweek is hosting an event about personalized learning. I’ll be co-hosting a panel conversation on how I help kids learn how to personalize their own learning, how we can differentiate instruction, and we’ll have an “old fashioned” tool share at 2 pm in the room.

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Eduprotocols for Littles with Jon Corippo #kinderchat

The CoolCatTeacher

iPads to Differentiate Instruction in K-2 Classrooms. Gaming in Early Childhood Education in Australia. The company who sponsored it compensated me via cash payment, gift, or something else of value to include a reference to their product. This company has no impact on the editorial content of the show. Listen Now.

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Top 50 Sites/Apps of 2015

Technology Tidbits

The reason for this as not as many new learning tools came out this year compared to years past, while more current tools focused on regular updates. Students can also work on their STEM skills and learn the basics of programming. Box Island: One Hour Coding - A fun free iOS app for ages 6 on up learning the basics of coding.

Android 28
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65 ways equity, edtech, and innovation shone in 2022

eSchool News

I believe the alignment of esports to the development of higher order thinking skills and social emotional learning with a path toward college scholarships combined with the high interest of adolescents for gaming activities ensures that esports will continue to grow for some time into the future. –Amy Gulley, M.Ed

EdTech 111