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EdTech that “Sparks Joy”

Neo LMS

Ever keen to catch a trend on the upswing, I’ve curated a list of EdTech tools, apps and programs that are not only effective, but teach through joy. EdTech that sparks joy. But what of the more complex arena of senior appropriate EdTech — can it too be joyful? Parsons et al. into the scientific.

EdTech 223
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New Research Proves Game-Based Learning Works—Here's Why That Matters

Edsurge

A great deal of initial research exists about blended learning techniques such as game-based learning, but adoption has stalled because of a lack of scalable, practical techniques that have also proven effective. Efficacy in edtech needs to be determined by conducting well-controlled, large sample-sized efficacy studies.

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Discovery Education, Caterpillar Foundation, and Learning Undefeated Launch New Initiative to Inspire Next Generation of STEM Professionals

eSchool News

This unique program leverages the power of play by using engaging, hands-on digital resources to educate and inspire students in grades 9-12 to consider exciting careers in a variety of STEM professions. The future STEM innovators are sitting in classrooms all across the country.

STEM 73
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Edtech and Social Emotional Learning #sel

The CoolCatTeacher

Edtech and Social Emotional Learning. Vicki: Yes, you can use Ed Tech and Social Emotional Learning! Her original research went into the design of Renton Preparatory in Seattle, which was a 2016 Top Three STEM School in the nation. Transcript for Episode 137. Shownotes: www.coolcatteacher.com/e137.

EdTech 190
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How to Create Massive Multiplayer Kahoot Games

The CoolCatTeacher

He teaches his grade 7 & 8 students math, science, and STEM. George is focused on providing students with fun, engaging, and joyful learning experiences. The company who sponsored it compensated me via a cash payment, gift, or something else of value to include a reference to their product. Bio as submitted.

How To 447
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GoldieBlox and Discovery Education Partner to Bring Chemistry to High School Classrooms Nationwide with New Immersive Learning Experience on Roblox 

eSchool News

Maker High empowers students to understand and master STEM concepts. Maker High makes learning fun by meeting students where they already are: on Roblox. We hope teachers and students come back to play again and again to build upon their STEM skills.” GoldieBlox is a Roblox Community Fund (RCF) grantee.

STEM 52
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How to Use Fortnite in the Classroom

The CoolCatTeacher

In his prior role as a Computer Science teacher, he created a custom-made curriculum, using elements of game design and game-based learning, to captivate and engage his students. The company who sponsored it compensated me via cash payment, gift, or something else of value to include a reference to their product.

Adobe 331